To start, let’s set up our scene in Unity. If not, there are a lot of great resources available. For brevity, we assume that you are familiar with web servers and making HTTP requests. Using UnityWebRequest.Getįirstly, we’ll cover a simple example of how to request data from a web server. If you’re coming from the video you can find the NetworkingManager.cs script in the scripts section below. But to do this, we need to know how to interact with web servers. We can enable features like leader boards, user logins, and cloud data backups. Using this data allows us to take our games and apps to the next level. Nowadays in app development, more data is coming from websites and APIs. In this post, we’ll cover different ways that we can make network requests using Unity’s UnityWebRequest class. “Learn how to efficiently use the UnityWebRequest class to download many different resources from the web.” Overview
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |